The My Teams section of your TeamSnap dashboard will display any teams your account has been rostered to. Access your team dashboard by clicking your name below your team name under the My Teams section. Any and all information about your team, schedule, messaging and more will be viewable through the team dashboard.
Powered By Article Dashboard How To Play Games
Many TeamSnap users like to sync their TeamSnap schedules to their personal calendar to have even greater visibility into upcoming games and events. If you have a calendar that you'd like to add your TeamSnap events to, just follow the steps in our article about how to subscribe to a team schedule.
Blooket could be a fun option for content review -- if what you need students to review will fit in a multiple-choice format. If you already have sets in Quizlet, you can import them (text only) into Blooket. You can also search public question sets to use or adapt as your own. Most games reward answering quickly, but teachers can alter settings to de-emphasize speed. During class, you can use Blooket for class-wide review. Putting students into randomized groups is easy, which may help level the playing field or encourage camaraderie. Blooket works best when every student has a device. If devices are limited, you could make a classroom station for solo play. You can also assign games for independent practice or homework. Even the solo games are engaging and addictive, so students will enjoying working through question sets and earning points/coins/blooks along the way.
Blooket is a web-based quiz game platform for group competition or solo study. Blooket joins an expanding group of game show platforms for the classroom. What sets it apart is that the quizzes can be re-themed using a variety of "game modes" that offer unique visual themes and gameplay types, turning quizzes into competitive experiences similar to games students might play on their phones for fun.Like other quizzing tools, teachers create question sets and then launch games. Students join with a code and then answer questions in real time with their devices. Students can participate in teams or individually, and the participant with the fastest correct answer wins. Unique to Blooket, however, is that quizzing is embedded with the context of different games -- each with their own visual theme and rules. For instance, in the Racing mode, students might answer five questions and then watch as their avatars face off in a race determined by how well they did on the quizzes. For added excitement, teachers can choose to randomize point earning potential. This means that the student who responds the quickest might earn fewer points than the student who responds correctly 10 seconds later (although responding incorrectly always earns zero points). The Café mode challenges students to answer questions so that they can prepare and serve food to customers. The Tower of Doom mode gets students to choose characters (who each have stats) and battle them against opponents, answering questions to give them an advantage.
Blooket is slick, engaging, and even a little bit addictive. Students will love the competitive games, cute design, and embedded incentives (earning and spending coins) as well as the mechanics (e.g., in the Factory mode, players can strategically spend money on upgrades to hopefully make the money back -- and more -- over time). The gameplay, however, can be so absorbing (and distracting), that the learning feels secondary. Of course, the speed and competitiveness of play does incentivize students to answer questions over and over, and this ends up effectively drilling facts. Some of the group gameplay features are really nice for classroom management, like auto-generating groups, randomizing points, and offering competitors multiple routes within the game to win. However, the lack of question variety limits the style of learning that can happen, and the learning, ultimately, is something you do alongside the game rather than as a part of the game itself. It'd be great to see Blooket explore different varieties of learning and competing that allow more open-ended participation, similar to Jackbox.
We'd all like to be able to pull out our iPhones, play a game for a few minutes, and improve our brain performance. But is that realistic? Can you improve your memory by playing Sudoku or daily crosswords? The answer is yes, according to the billion-dollar brain-training industry, but research is mixed. Studies evaluating the benefits of brain games and puzzles on memory suggest there may be some varying benefit according to age and the exercises being used.
The cognitive advantage of puzzles and other similar educational games in young children is well documented. Research in developmental psychology has demonstrated a significant and reproducible advantage in memory, overall cognitive skills, and spatial skills in children who play with puzzles between the ages of 2 and 4 years old.
Your game can still read and write to a saved game when the player's device isoffline, but will not be able to sync with Google Play games services untilnetwork connectivity is established. Once reconnected, Google Play games servicesasynchronously updates the saved game data on Google's servers. 2ff7e9595c
Comments